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Changing the rules of the game

06.13.05 | 7 Comments

A friend advises me that I cannot change things unless I either (a) know the rules of the game or (b) control the rules of the game.  Changing things when you control the rules of the game seems easy enough, although whether or not that change turns out to be for the good or the bad can be another matter entirely.

Yet if you merely know the rules of the game you can also change things.  The road here is much tougher.  One tack is to appeal to those who control the rules of the game on behalf of their rules.  Another is to appeal to them on the basis of simple compassion or justice.  When these tacks don’t work, you can use the rules of the game against those who control the rules.  But this only works if (a) the rule controllers aren’t following their own rules and (b) the rule controllers believe they need to be seen as rule followers, not rule breakers.  And, again, that’s assuming you can figure out the rules of the game in the first place.

Another friend advises me that I can in fact change no one, only myself. This is plainly false, as shown by the examples of violence and healing.  If I cut you, or if I mend your wound, I have changed you.  If this is true for our bodies, why should it be different for head and heart and gut?  

In fact, the reason we write rules for our games in the first place is to change the game players.  The rules make the players more likely to behave this way and less likely to behave that way.  Or do the powers-that-be guard their control of the game rules only out of habit, and not because the rules give them power to change us toward their ends?

At their best, the rules of the game make it easier to be good and harder to be evil.  At their best, the rules give all game players a say in the rules.  Of course, anyone who chooses to play the game, simply by their choosing, lends support to the rules as they are—otherwise they would not play the game.  But not everyone who plays the game chooses to play, or only partially chooses to play, or chooses under duress, or chooses without knowing the rules, or not all of them.  And the rules always change, according to need and whim, so who is to say which set of the rules the players all agreed to?

When the rules of the game cause harm, it can’t be excused just because all the game players opted into the game at some point.  It can’t be excused because of the greater purpose of the game.  Harm caused by the rules of the game can never be excused.  It is inexcusable.  Those who control the rules of the game bear the moral weight for this injustice.

The rules of the game cannot function without rule keepers who enforce the rules of the game on behalf of those who control the rules of the game.  Rules are a powerful game themselves and sometimes seem to act without human agency, as if ghosts in the machine.  Yet someone wrote those rules, and someone enforced them, even if they enforced them upon themselves. 

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